Emanuele Zambrano

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Viewing 15 posts - 1 through 15 (of 20 total)
  • 1st June 2013 at 3:41 pm #15226

    You can also use the “Output file” parameter in the submission panel.

    You can specify a string like this “\myrepositoryoutputrendermyscene[####].png”

    1st June 2013 at 3:38 pm #15225

    If it’s the ‘T’ column of the instances, you have a problem with the template execution on a specific instance.

    if you send a maya job to the farm and an error sign appears in the T column of an instance, means that node can’t process this job (may maya not be installed correctly or that node can’t access a network path, etc…).
    After a few failed tries the maya template for that instance are marked wrong, and the dispatcher don’t try to send others maya job to the instance.

    When you want, you can reset this error status by right click on the instance and select “purge job/template exclusion list”.

    1st June 2013 at 3:29 pm #15224

    I believe that you should use the additional parameter “-rt” to specify how many threads you want to use for a job.

    You can define this parameter at template level for every instance (instance->configure->template->maya mr->maximum threads) or with the additional flags of the job (from the submission panel->additional flags).

    The instance affinity mask is a platform specific parameter (only work in windows and linux) and the maya mr process can override this setting by itself.

    1st June 2013 at 3:00 pm #15223

    Can you try to enclose parameters in double quote ?

    Refer to this article for more info:


    20th May 2013 at 3:25 pm #15219

    if you inspect the log file, you can find the exact command line lanched by Muster.

    Copy and paste the command line in a terminal console to verify if the arguments are correct.


    22nd April 2013 at 1:39 pm #15217

    In every template you can find a section like this:

    ADD WARNING “warning”
    ADD ERROR “error” “Error”

    This section define the string pattern to parse output log from render engine.

    You can edit this behavior editing the template from console.

    2nd April 2013 at 9:44 am #15215

    Maya 2013 is supported by Muster

    2nd April 2013 at 9:43 am #15214

    Can you post the error log file ?

    29th December 2012 at 11:16 am #15202

    1) Submit Job from Maya to Muster: you can find Maya MEL script inside installation package (see Muster Manual to install and configure this plugin)

    2) Render Layers: Muster don’t support direct split of Maya layers into multiple render jobs; you need to create a job for each layer and adding “-rl [layerName]” to “Additional Flags” in the submission panel; you can find more information at this link http://download.autodesk.com/us/maya/2009help/index.html?url=Vari_Batch_and_commandline_render_with_layers.htm,topicNumber=d0e579619

    Please use our feedback page to submit your suggestions http://muster.uservoice.com

    29th December 2012 at 11:03 am #15201

    You can send the full log ?

    28th December 2012 at 12:04 pm #15200

    The new version of Muster will have this functionality.

    Check new features and suggestions at http://muster.uservoice.com/

    13th November 2012 at 10:28 am #15199

    What’s the error when you start the service ?

    It’s a render client install or dispatcher install ?

    13th November 2012 at 10:25 am #15213

    On which account start render client service ?
    System account or custom account ?

    Check that the permission of the muster service user can access scene folder (network shares) and local maya folders.

    13th November 2012 at 9:53 am #15203

    I don’t understand what is the question.

    You can explain it better ?

    13th November 2012 at 9:46 am #15191

    What is the node client operating system ?
    There is a firewall on the node ?

Viewing 15 posts - 1 through 15 (of 20 total)