thorlyn

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Viewing 4 posts - 1 through 4 (of 4 total)
  • 27th November 2007 at 12:55 am #14759

    I can set how many threads a render uses in Maya’s render globals. As far as I know, I can’t set how many each node is limited to independently. I have 28 machines that require light usage most of the day. They are all quad core. By setting this group of machines to use only 3 processors each, that keeps the machine responsive for the user but gives me an additional 84 processors to render with. I have a mixed farm of quad core and 8 (octo?) core machines. By limiting the processor usage in the Maya globals I would loose almost as many processors as I gain. Too many people use the farm to trust that the appropriate settings would be used with groups of the farm. Someone forgets, all the processors get used on everyones machines, things get crazy slow, and everyone gets pissed at me.

    If I could configure a processor limit per node would be wonderful. Being able to use the slave time tables to limit processors by time, (so those nodes are fully utilized on the weekend or late at night) would be more than wonderful!

    I hope that was a bit more clear than my last post. Thanks for your response.

    20th November 2007 at 3:57 pm #14751

    Even having controls over how many processors it uses would be Huge. Is there a reason this was taken out of muster. It seemed to be working pretty well last time I used it.

    19th November 2007 at 6:15 pm #14748

    Hello?

    8th November 2007 at 5:31 pm #14746

    This option would be huge for us. We currently have a huge number of machines that could be used with this feature. We want to upgrade all our workstations to quad core and use 3 during the day, and 4 at night. This would grow our renderfarm by 30%! please please add this feature!

Viewing 4 posts - 1 through 4 (of 4 total)