yes the status of the render node was stuck on “render in progress” indefinitely …
we solved the problem by upgrading to XP on the affected machines . all working fine now.
thanks!
you can force kill a packet by going into chunks details for the job and right clicking on the desired packet and selecting “set chunk as completed”.
kill and go on used to work as you described a few versions back but now does the same thing as kill and pause .. must be a bug i guess.
thanks for that, i’ll grab the new version!