Render part of sequence with good name frame

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  • 10th May 2011 at 2:02 pm #14460

    Hey !
    I have a question about frame name. I render a sequence which start at 1 and finish at 100. But some pictures are not render correctly. So i would render just the frame 62 for example. In muster, I specify start frame : 62, end frame : 62
    But Muster appoints my new picture : nameFrame.001.sgi and not nameFrame.062.sgi.
    How Muster can rename the images correctly in the middle of sequence?
    Thank

    PS :Sorry for my English

    11th May 2011 at 8:26 am #15167

    Hi

    It depends a little on what render template you are using

    For example if you are using the maya template there is a setting for it and it´s called “Number By”.
    If you want it to have the frame to be named correctly you can enter the first frame name there.

    it might look something like this.

    Start Frame: 62
    End Frame: 62
    By Frame: 1
    Number by: 62 (Name of the first frame in the job sequence)
    Step by: 1
    Digits: 3

    But there is a couple of other ways to address missing/broken frames

    *Re-init the chunk (for very quick renders)
    *Do a frame check with the “Manual frame check” (actually creates new jobs with the correct naming if you re-render using this guide)

    But the easiest way to do this is to re-init a chunk of frames where the error occurred.
    Check you chunk details on the job that was rendered (right click and select “Chunks details” or use the shortcut CTRL +C) Then find the frame range in the list where the error is. right click and select re-init chunk.
    Most of the time you can try to sort the list on “Time Span”, since if a frame failed in a chunk the time frame usually stands out a little from the rest.

    But please note that this will re render the entire chunk so all the frames instead of just one. default setting usually is 4 frames.
    If you had a quick job (like a couple of seconds or up to a min per frame) you can afford the extra time is takes to render all of them and just be done quickly without any hassle.

    If your render times is much longer (like 10min to hours) you might want to re render specific frames and then i would suggest that you check to manual and take a look at the Frame Check window.

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