Need help with command line rendering asap

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  • 18th June 2007 at 2:52 pm #14192

    hey – so I know absolutely nothing about command line rendering, but I’m smart enough to figure it out with some help. Here’s my situation:

    I have a muster-based render farm and we are trying out a new beta plugin of Vray for maya. I am pretty sure the plugin supports a command-line render but I’m not sure exactly how it works. I am waiting for support from them on their end for that. from you guys I’d love a clear explanation of how to set up a new custom template for this renderer (if possible) and whether I need to load files onto each node or how that works. Thanks again! this is for a film project so the deadlines are tight!

    18th June 2007 at 7:03 pm #14693

    OK, I found this section in the muster rendertemplate –

    DECLARE ENGINE_WIN
    {
    SET PLATFORM_ENABLED 1
    SET ENABLE_ERROR_CHECK 1
    SET ENABLED_BY_DEFAULT 1
    SET FRAMESFLOATS 3
    SET COMMAND_LINE “-r mr -v 4 %ISACTIVE(output_folder (-rd “%ATTR(output_folder)”)) %ATTR(PROCUSAGE) -proj “%ATTR(job_project)” -s %ATTR(start_frame) -e %ATTR(end_frame) -b %ATTR(by_frame) -rfs %ATTR(number_by) -rfb %ATTR(step_by) -pad %ATTR(MAYADIGITS) %ATTR(ADD_FLAGS) “%ATTR(job_file)””
    SET EXECUTABLE “%ATTR(MAYAEXECUTABLE)”
    SET STARTING_FOLDER “%ATTR(MAYASTARTINGFOLDER)”
    SET ENVIRONMENT_BLOCK USER
    SET DETECTION_LOGIC CHILDPROC
    SET DETECTION_LOGIC_PROC “Mayabatch.exe”

    so all I’d need to replace is just this section? I mean, I know you probably don’t know muster that well (unless of course you do) but I am totally dumb to this stuff

    SET COMMAND_LINE “-r mr -v 4 %ISACTIVE(output_folder (-rd “%ATTR(output_folder)”)) %ATTR(PROCUSAGE) -proj “%ATTR(job_project)” -s %ATTR(start_frame) -e %ATTR(end_frame) -b %ATTR(by_frame) -rfs %ATTR(number_by) -rfb %ATTR(step_by) -pad %ATTR(MAYADIGITS) %ATTR(ADD_FLAGS) “%ATTR(job_file)””

    with the above script for vray?

    so maybe it would be…

    SET COMMAND_LINE “-r vray -proj -s 1 -e 10 -b 1 -rd 4 %ISACTIVE(output_folder (-rd “%ATTR(output_folder)”)) %ATTR(PROCUSAGE) -proj “%ATTR(job_project)” -s %ATTR(start_frame) -e %ATTR(end_frame) -b %ATTR(by_frame) -rfs %ATTR(number_by) -rfb %ATTR(step_by) -pad %ATTR(MAYADIGITS) %ATTR(ADD_FLAGS) “%ATTR(job_file)””

    also, what do these variables indicate for vray?

    -s 1 -e 10 -b 1 -rd 4

    21st June 2007 at 12:17 pm #14695

    To modify an existing template, there’re several sections to be changed. In order to help you, we need a dump of the external render usage.
    If you’re able to post it here, I’ll be glad to give it a look.

    By the way, the Muster reference manual has a section fully dedicated to the template engine where you can understand the meaning of each section.

    Regarding what you posted, that will work if the render is directly integrated in the Maya batch render , that’s why we need further info on the Vray plugin you’re using.

    If this is the case, you just need to change the -r sw to -r vray and assign a new template ID at the beginning of the template file.

    But as I said, we need more info.

    Regards.

    15th July 2009 at 12:30 am #14989

    We are also using Vray for maya and wanting a template for rendering. If you contact the Chaos group http://www.chaosgroup.com/ there is a demo download for maya but most professional user’s would be on the beta public testing program. There are updates all the time for this release until the first public retail version. When you sort out a template we would be very keen to try it out and provide feedback ect.

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