Maya scenes render much slower through Muster + errors

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  • 29th August 2009 at 9:46 am #14336

    Hello,

    How come there is such a big difference when I render the same Maya scene through Muster and when I render it through Maya Batch Render command? For example a frame takes 24 secs to render in Muster but only 8 secs with Batch Render (executed within Maya). I also often get unexpected exit codes in Muster and frames with geometry artifacts (like random vertices being pulled out from the model). But again, when I render the same sequence from Maya with Batch render everything renders fine AND much faster.

    Any ideas what might be causing this problems. Using the latest Muster 5 version (one node) with Maya 2009. All the scene files are on the machine doing the rendering – no network activity on that part.

    Ales

    14th October 2009 at 9:15 am #15007

    Hi Ales,

    First of all, you should try to render your job through the command line using the Render.exe command.
    This is the way Muster uses to launch renders. If you get the same errors, the problem is elsewhere in Maya.
    Regarding render times, remember that, when you launch it trough Muster, you’ve the additional scene loading time to take into account, while when you render from Maya, you already have the job in memory. On very fast jobs, you’ll off-course get longer rendering times.

    Cheers!

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