- This topic has 2 replies, 2 voices, and was last updated 18 years, 5 months ago by
jaccia.
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Posted in: Muster usage
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20th March 2007 at 5:02 pm #14170Hello, we are having a few problems with Lightwave and Muster 5.11.
I go to render a sequence and it seems to be rendering fine but won’t spit out any frames… anyone see this before?
[MUSTER]Spawning process C:Program FilesNewTekLightWave 3D 9Programslwsn.exe inside C:Program FilesNewTekLightWave 3D 9Programs using the following command line flags:
[MUSTER]-3 “-cC:Documents and Settingsrender.ATMOSPHERELWEXT9.CFG” “-dP:B5_3DMASTER_SETUPSLIGHTWAVE” “P:B5_3DEPISODE_01LIGHTWAVEScenes 01x01RenderLayersFlyer 01x01_08_Flyer_01_MUSTERTEST.lws” 51 51 1LightWave x86 ScreamerNet Module (Build 998)
CPU number: 591sendack: Initializing
x86
Current directory is now “P:B5_3DMASTER_SETUPSLIGHTWAVE”.
Loading “P:B5_3DEPISODE_01LIGHTWAVEScenes 01x01RenderLayersFlyer 01x01_08_Flyer_01_MUSTERTEST.lws”.
Clearing scene
Loading settings
Loading “Objects/Ships/Minbari/Flyer/_OldModel/Midtail”
Loading “Objects/Ships/Minbari/Flyer/_OldModel/FighterBod.lwo”
Loading “Objects/Ships/Minbari/Flyer/_OldModel/FighterTip”
Loading “Objects/Ships/Minbari/Flyer/_OldModel/FighterTip”
Loading plug-in
Validating scene
Preparing “Objects/Ships/Minbari/Flyer/_OldModel/Midtail”
Preparing “Objects/Ships/Minbari/Flyer/_OldModel/FighterBod.lwo”
Preparing “Objects/Ships/Minbari/Flyer/_OldModel/FighterTip”
Preparing “Objects/Ships/Minbari/Flyer/_OldModel/FighterTip”
Scene loaded.
Allocating frame buffers.
Allocating segment buffers.
Updating geometry.
Moving Midtail.
Moving FighterBod.
Moving FighterTip (1).
Moving FighterTip (2).
Transforming coordinates.
Removing hidden polygons.
Sorting polygons.
Rendering frame 51, segment 1/3, pass 1a/21.
Rendering opaque polygons.
Updating geometry.
Moving Midtail.
Moving FighterBod.
Moving FighterTip (1).
Moving FighterTip (2).
Transforming coordinates.
Removing hidden polygons.
Sorting polygons.
Rendering frame 51, segment 1/3, pass 1b/21.
Rendering opaque polygons.
Pixel Grid Warping.
PixelGridWarping,1/2.
PixelGridWarping,2/2.
Image Reconstruction.
Image Reconstruction : 0%.
ETC…
Image Reconstruction : 98%.
Frame completed.
Last Frame Rendered: 51.
Rendering Time: 1m 23s (83.0 seconds).
Freeing segment buffers.
Freeing frame buffers.[MUSTER]Process terminated with the following exit code: 0
rendering to a network drive, both the render dispatcher and the client have full domain and local administrator rights.
Also, with any job, Muster won’t autodetect the dtart and end frame.
Has anyone had a problem like this and any potential solutions??
thanks,
– Nik
26th March 2007 at 6:03 pm #14635Avoid this problem by linking the config file option in the MMC to the folder where all the config files reside:
Eg: C:/Documents and Settings/render
not C:/Documents and Settings/render/LWEXT9.CFG
Cheers,
– N
23rd November 2007 at 9:20 am #14757Atmosphere-Nik Wrote:
> Avoid this problem by linking the config file
> option in the MMC to the folder where all the
> config files reside:
>
> Eg: C:/Documents and Settings/render
>
> not C:/Documents and Settings/render/LWEXT9.CFG
>
> Cheers,
>
> – NIt solve the problem of me, thank you.
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