exit code : 0

Viewing 2 posts - 1 through 2 (of 2 total)
  • 20th October 2009 at 12:53 pm #14344

    Can someone please help on this error please

    [MUSTER]Spawning process C:Program FilesAutodeskMaya2009binRender.exe inside C:Program FilesAutodeskMaya2009bin using the following command line flags:
    [MUSTER]-r mr -v 4 -rd “\RendermanRenderoutputHD_TESTimages” -rt 4 -proj “\RendermanRenderoutputHD_TEST” -s 45.000 -e 48.000 -b 1.000 -rfs 45 -rfb 1 -pad 4 “\RendermanRenderoutputHD_TESTscenesPolice_Car.ma”

    Starting “C:Program FilesAutodeskMaya2009binmayabatch.exe”
    Error: requires “Mayatomr” “10.0.1.8m – 3.7.1.26

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 6.42: Unterminated string.
    Error: createNode place2dTexture -n “place2dTexture10”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 251912.10: Syntax error
    Error: setAttr “.ihi” 0;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 252628.8: Syntax error
    Error: setAttr “.wl[373].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 253557.8: Syntax error
    Error: setAttr “.wl[1013].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 254648.8: Syntax error
    Error: setAttr “.wl[101].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 255722.8: Syntax error
    Error: setAttr “.wl[430].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 256790.8: Syntax error
    Error: createNode objectSet -n “tweakSet29”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 257814.10: Syntax error
    Error: setAttr “.wl[24].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 258840.8: Syntax error
    Error: createNode objectSet -n “tweakSet62”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 259860.10: Syntax error
    Error: setAttr “.ic” -type “componentList” 1 “vtx[*]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 260115.8: Syntax error
    Error: setAttr “.wl[31].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 261142.8: Syntax error
    Error: setAttr “.ic” -type “componentList” 1 “vtx[*]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 262162.8: Syntax error
    Error: setAttr “.wl[26].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 263183.8: Syntax error
    Error: setAttr “.ic” -type “componentList” 1 “vtx[*]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 264200.8: Syntax error
    Error: setAttr “.wl[440].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 265279.8: Syntax error
    Error: setAttr “.wl[191].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 266359.8: Syntax error
    Error: setAttr “.wl[19].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 267426.8: Syntax error
    Error: setAttr “.wl[4].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 268473.8: Syntax error
    Error: setAttr “.pm[0]” -type “matrix” 1 0 0 0 0 1 0 0 0 0 1 0 -4.7925333976745605 -1.8388176262378693 6.0064823627471924 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 269493.8: Syntax error
    Error: createNode groupParts -n “groupParts561”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 270510.10: Syntax error
    Error: setAttr “.wl[24].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 271531.8: Syntax error
    Error: setAttr “.ihi” 0;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 272547.8: Syntax error
    Error: setAttr “.wl[13].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 273566.8: Syntax error
    Error: setAttr “.ihi” 0;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 274584.8: Syntax error
    Error: setAttr “.wl[11].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 275602.8: Syntax error
    Error: setAttr “.wl[654].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 276695.8: Syntax error
    Error: setAttr “.gm” -type “matrix” 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 277771.8: Syntax error
    Error: setAttr “.wl[63].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 278828.8: Syntax error
    Error: setAttr “.wl[19].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 279876.8: Syntax error
    Error: createNode tweak -n “tweak308”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 280892.10: Syntax error
    Error: setAttr “.wl[7].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 281910.8: Syntax error
    Error: setAttr “.pm[0]” -type “matrix” 1 0 0 0 0 1 0 0 0 0 1 0 -4.7925333976745605 -1.8388176262378693 -8.2728650569915771 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 282928.8: Syntax error
    Error: createNode groupParts -n “groupParts1071”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 283945.10: Syntax error
    Error: setAttr “.wl[22].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 284964.8: Syntax error
    Error: createNode objectSet -n “skinCluster390Set”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 285978.10: Syntax error
    Error: setAttr “.wl[216].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 287011.8: Syntax error
    Error: setAttr “.wl[853].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 288099.8: Syntax error
    Error: setAttr “.wl[7].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 289166.8: Syntax error
    Error: setAttr “.wl[233].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 290214.8: Syntax error
    Error: setAttr “.wl[20].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 291229.8: Syntax error
    Error: setAttr “.wl[3].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 292221.8: Syntax error
    Error: createNode groupParts -n “skinCluster459GroupParts”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 293213.10: Syntax error
    Error: setAttr “.gm” -type “matrix” 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 294205.8: Syntax error
    Error: setAttr “.wl[22].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 295202.8: Syntax error
    Error: setAttr “.wl[4].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 296192.8: Syntax error
    Error: createNode groupParts -n “skinCluster522GroupParts”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 297183.10: Syntax error
    Error: setAttr “.wl[112].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 298190.8: Syntax error
    Error: setAttr “.wl[99].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 299166.8: Syntax error
    Error: createNode groupId -n “groupId37559”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 300248.10: Syntax error
    Error: setAttr “.wl[332].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 301321.8: Syntax error
    Error: setAttr “.wl[58].w[1]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 302395.8: Syntax error
    Error: setAttr “.wl[647].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 303383.8: Syntax error
    Error: setAttr “.wl[73].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 304450.8: Syntax error
    Error: setAttr “.wl[299].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 305535.8: Syntax error
    Error: setAttr “.wl[20].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 306609.8: Syntax error
    Error: setAttr “.wl[23].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 307694.8: Syntax error
    Error: createNode groupId -n “skinCluster580GroupId”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 308762.10: Syntax error
    Error: setAttr “.wl[6].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 309826.8: Syntax error
    Error: setAttr “.wl[167].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 310918.8: Syntax error
    Error: setAttr “.wl[77].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 312007.8: Syntax error
    Error: setAttr “.ihi” 0;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 313082.8: Syntax error
    Error: setAttr “.wl[205].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 314155.8: Syntax error
    Error: setAttr “.wl[1].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 315221.8: Syntax error
    Error: setAttr “.wl[1].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 315479.8: Syntax error
    Error: setAttr “.vo” yes;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 316547.8: Syntax error
    Error: setAttr “.wl[91].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 317614.8: Syntax error
    Error: setAttr “.wl[1178].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 318701.8: Syntax error
    Error: createNode groupParts -n “groupParts1938”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 319784.10: Syntax error
    Error: setAttr “.wl[873].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 320876.8: Syntax error
    Error: setAttr “.wl[1934].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 321937.8: Syntax error
    Error: setAttr “.wl[8].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 322992.8: Syntax error
    Error: setAttr “.wl[220].w[1]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 324082.8: Syntax error
    Error: setAttr “.wl[1302].w[1]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 325164.8: Syntax error
    Error: setAttr “.wl[93].w[1]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 325895.8: Syntax error
    Error: setAttr “.ptw” -type “doubleArray” 198 4.0215001106262207 4.0215001106262207 4.0215001106262207

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 326661.8: Syntax error
    Error: setAttr “.wl[710].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 327746.8: Syntax error
    Error: setAttr “.wl[726].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 328837.8: Syntax error
    Error: createNode tweak -n “tweak685”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 329925.10: Syntax error
    Error: setAttr “.pm[0]” -type “matrix” 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 331016.8: Syntax error
    Error: setAttr “.wl[431].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 332070.8: Syntax error
    Error: setAttr “.ic” -type “componentList” 1 “f[0:218]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 333123.8: Syntax error
    Error: setAttr “.wl[104].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 334215.8: Syntax error
    Error: setAttr “.wl[13].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 335298.8: Syntax error
    Error: setAttr “.wl[133].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 336390.8: Syntax error
    Error: setAttr “.wl[410].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 337476.8: Syntax error
    Error: setAttr “.pm[0]” -type “matrix” 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 338365.8: Syntax error
    Error: setAttr “.wl[3].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 339324.8: Syntax error
    Error: setAttr “.wl[1095].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 340416.8: Syntax error
    Error: setAttr “.it[24].itg[4].iti[6000].ipt” -type “pointArray” 0 ;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 341349.8: Syntax error
    Error: setAttr “.it[32].itg[4].iti[6000].ipt” -type “pointArray” 417 0 -0.17186260223388672

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 341670.8: Syntax error
    Error: setAttr “.it[33].itg[4].iti[6000].ipt” -type “pointArray” 417 0 -0.17258167266845703

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 342085.8: Syntax error
    Error: setAttr “.it[34].itg[3].iti[6000].ipt” -type “pointArray” 264 0 -0.0026674270629882813

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 342414.8: Syntax error
    Error: setAttr “.it[46].itg[2].iti[6000].ipt” -type “pointArray” 31 0 -0.37551426887512207

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 342873.8: Syntax error
    Error: setAttr “.it[59].itg[2].iti[6000].ipt” -type “pointArray” 321 0 -0.47802543640136719

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 343270.8: Syntax error
    Error: setAttr -s 5 “.it[77].itg”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 343704.8: Syntax error
    Error: setAttr “.it[92].itg[0].iti[6000].ipt” -type “pointArray” 212 0 -0.22734642028808594

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 344079.8: Syntax error
    Error: setAttr “.it[94].itg[0].iti[6000].ipt” -type “pointArray” 212 0 -0.22734642028808594

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 344441.8: Syntax error
    Error: setAttr “.it[97].itg[2].iti[6000].ipt” -type “pointArray” 1232 0 -0.76940774917602539

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 344821.8: Syntax error
    Error: setAttr “.it[97].itg[3].iti[6000].ipt” -type “pointArray” 1232 0 -0.15790700912475586

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 345222.8: Syntax error
    Error: setAttr “.it[97].itg[4].iti[6000].ipt” -type “pointArray” 1232 0 -0.37737417221069336

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 345630.8: Syntax error
    Error: setAttr “.it[98].itg[2].iti[6000].ipt” -type “pointArray” 1232 0 -0.78742885589599609

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 346034.8: Syntax error
    Error: setAttr “.it[98].itg[3].iti[6000].ipt” -type “pointArray” 1232 0 -0.15604829788208008

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 346435.8: Syntax error
    Error: setAttr “.it[98].itg[4].iti[6000].ipt” -type “pointArray” 1232 0 -0.38969564437866211

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 346844.8: Syntax error
    Error: setAttr “.it[99].itg[2].iti[6000].ipt” -type “pointArray” 161 0 -0.66983389854431152

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 347249.8: Syntax error
    Error: setAttr “.it[101].itg[4].iti[6000].ipt” -type “pointArray” 80 0 -0.038206577301025391

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 347645.8: Syntax error
    Error: setAttr “.it[103].itg[2].iti[6000].ipt” -type “pointArray” 161 0 -0.66794943809509277

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 347990.8: Syntax error
    Error: setAttr “.it[104].itg[0].iti[6000].ict” -type “componentList” 134 “vtx[8:47]” “vtx[50]” “vtx[56]” “vtx[61:64]” “vtx[69:79]” “vt€
    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 348914.8: Syntax error
    Error: setAttr “.it[104].itg[3].iti[6000].ipt” -type “pointArray” 455 0 -0.14356184005737305

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 349742.8: Syntax error
    Error: setAttr “.it[105].itg[2].iti[6000].ipt” -type “pointArray” 405 0 -0.087355136871337891

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 350550.8: Syntax error
    Error: setAttr “.it[108].itg[2].iti[6000].ipt” -type “pointArray” 93 0 -0.17258930206298828

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 350957.8: Syntax error
    Error: setAttr “.it[111].itg[0].iti[6000].ipt” -type “pointArray” 60 0 -0.23178529739379883

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 351418.8: Syntax error
    Error: setAttr “.it[112].itg[3].iti[6000].ipt” -type “pointArray” 513 0 0.032140731811523438

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 351873.8: Syntax error
    Error: setAttr “.it[113].itg[1].iti[6000].ipt” -type “pointArray” 154 1.7082047462463379

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 352135.8: Syntax error
    Error: setAttr “.it[114].itg[3].iti[6000].ipt” -type “pointArray” 290 0 -0.4481205940246582

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 352576.8: Syntax error
    Error: setAttr “.it[115].itg[2].iti[6000].ipt” -type “pointArray” 1050 0 -0.1629023551940918

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 353073.8: Syntax error
    Error: setAttr “.it[115].itg[3].iti[6000].ipt” -type “pointArray” 1050 0 -0.46076035499572754

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 353423.8: Syntax error
    Error: setAttr “.it[116].itg[1].iti[6000].ipt” -type “pointArray” 180 0.79984712600708008

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 353953.8: Syntax error
    Error: setAttr “.it[117].itg[1].iti[6000].ipt” -type “pointArray” 1050 0.00053138565272092819

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 354341.8: Syntax error
    Error: setAttr “.it[117].itg[2].iti[6000].ipt” -type “pointArray” 1050 0 -0.16290879249572754

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 355120.8: Syntax error
    Error: setAttr “.it[117].itg[4].iti[6000].ipt” -type “pointArray” 0 ;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 355997.8: Syntax error
    Error: setAttr “.it[122].itg[2].iti[6000].ipt” -type “pointArray” 900 0 -1.2968101501464844

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 356626.8: Syntax error
    Error: setAttr “.it[123].itg[0].iti[6000].ipt” -type “pointArray” 119 0 -0.002239227294921875

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 357086.8: Syntax error
    Error: setAttr “.it[126].itg[4].iti[6000].ipt” -type “pointArray” 339 0 -0.20525074005126953

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 357538.8: Syntax error
    Error: setAttr “.it[132].itg[0].iti[6000].ipt” -type “pointArray” 900 0 -0.54769659042358398

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 357867.8: Syntax error
    Error: setAttr “.it[132].itg[2].iti[6000].ipt” -type “pointArray” 900 0 -1.255333423614502

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 358320.8: Syntax error
    Error: setAttr “.it[133].itg[0].iti[6000].ipt” -type “pointArray” 119 0 -0.002239227294921875

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 358780.8: Syntax error
    Error: setAttr “.it[137].itg[2].iti[6000].ipt” -type “pointArray” 280 0 -0.37284708023071289

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 359180.8: Syntax error
    Error: setAttr “.it[140].itg[0].iti[6000].ipt” -type “pointArray” 430 0 -1.6087265014648437

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 359552.8: Syntax error
    Error: setAttr “.it[140].itg[2].iti[6000].ipt” -type “pointArray” 1108 0 -0.76448154449462891

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 359969.8: Syntax error
    Error: setAttr “.it[140].itg[3].iti[6000].ipt” -type “pointArray” 830 0 -0.16330909729003906

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 360328.8: Syntax error
    Error: setAttr “.it[140].itg[3].iti[6000].ict” -type “componentList” 57 “vtx[0:1]” “vtx[8]” “vtx[11:12]” “vtx[18]” “vtx[20:22]” “vtx[3€
    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 360695.8: Syntax error
    Error: setAttr “.it[142].itg[1].iti[6000].ipt” -type “pointArray” 64 0.61460524797439575

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 361008.8: Syntax error
    Error: createNode groupParts -n “BodyGroupParts56”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 361586.10: Syntax error
    Error: setAttr “.ic” -type “componentList” 1 “vtx[*]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 361818.8: Syntax error
    Error: setAttr “.it[1].itg[1].iti[6000].ipt” -type “pointArray” 26 -0.52259588241577148

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 362545.8: Syntax error
    Error: setAttr “.it[3].itg[0].iti[6000].ipt” -type “pointArray” 104 0 -0.24681806564331055

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 363170.8: Syntax error
    Error: setAttr “.it[0].itg[0].iti[6000].ipt” -type “pointArray” 495 -0.47720861434936523

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 363509.8: Syntax error
    Error: setAttr “.it[1].itg[0].iti[6000].ipt” -type “pointArray” 214 -0.81535625457763672

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 363897.8: Syntax error
    Error: setAttr “.it[5].itg[0].iti[6000].ipt” -type “pointArray” 106 0.25699377059936523

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 364765.8: Syntax error
    Error: setAttr “.it[0].itg[1].iti[6000].ipt” -type “pointArray” 296 0 -1.1447944641113281

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 365309.8: Syntax error
    Error: setAttr “.it[5].itg[0].iti[6000].ipt” -type “pointArray” 1303 -0.49761056900024414

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 365653.8: Syntax error
    Error: setAttr “.it[5].itg[1].iti[6000].ipt” -type “pointArray” 101 0 -0.0055246353149414063

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 366102.8: Syntax error
    Error: setAttr “.it[0].itg[0].iti[6000].ipt” -type “pointArray” 635 -0.18330907821655273

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 366466.8: Syntax error
    Error: setAttr “.it[0].itg[1].iti[6000].ipt” -type “pointArray” 445 0 -0.0096988677978515625

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 366849.8: Syntax error
    Error: setAttr “.it[1].itg[1].iti[6000].ipt” -type “pointArray” 166 0 -0.1424717903137207

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 367480.8: Syntax error
    Error: setAttr “.uvtk[0:249]” -type “float2” -0.013583045 0.42237458 -0.0059117563

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 367930.8: Syntax error
    Error: setAttr “.uvtk[0:249]” -type “float2” -0.30509841 0.084788837 -0.35568678

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 368260.8: Syntax error
    Error: setAttr “.uvtk[1065:1066]” -type “float2” 0 -0.060114749 0 -0.060114749 ;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 368697.8: Syntax error
    Error: setAttr -s 92 “.uvtk[0:91]” -type “float2” -0.5094524 -0.66257864 -0.37279597

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 369092.8: Syntax error
    Error: setAttr “.uvtk[0:249]” -type “float2” -0.057123605 -0.20699179 -0.057663742

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 369410.8: Syntax error
    Error: setAttr “.uvtk[0:249]” -type “float2” -0.68102062 0.39222956 -0.67787093

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 369848.8: Syntax error
    Error: setAttr “.uvtk[250:499]” -0.25214663 0.3661449 -0.25670841 0.3661449 -0.25214663

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 370181.8: Syntax error
    Error: setAttr “.uvtk[211:230]” -type “float2” 0.011432767 0.0085039735 0.014309049

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 370569.8: Syntax error
    Error: setAttr -s 5 “.gn”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 371007.8: Syntax error
    Error: setAttr “.wl[1019].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 372055.8: Syntax error
    Error: setAttr “.wl[70].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 373114.8: Syntax error
    Error: setAttr “.wl[19].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 374190.8: Syntax error
    Error: createNode groupId -n “groupId38098”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 375274.10: Syntax error
    Error: setAttr “.wl[542].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 376361.8: Syntax error
    Error: setAttr “.wl[14].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 377315.8: Syntax error
    Error: setAttr “.wl[38].w[0]” 1;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 378385.8: Syntax error
    Error: connectAttr “LGlass_CTRL.ro” “L_Glass_parentConstraint1.tg[0].tro”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 379106.11: Syntax error
    Error: connectAttr “door:lambert10SG.mwc” “polySurfaceShape44.iog.og[1].gco”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 379590.11: Syntax error
    Error: connectAttr “skinCluster369GroupId.id” “polySurfaceShape104.iog.og[3].gid”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 380071.11: Syntax error
    Error: connectAttr “skinCluster428Set.mwc” “polySurfaceShape1277.iog.og[3].gco”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 380544.11: Syntax error
    Error: connectAttr “tweak486.vl[0].vt[0]” “polySurfaceShape1335.twl”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 381012.11: Syntax error
    Error: connectAttr “groupId36365.id” “polySurfaceShape992.iog.og[4].gid”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 381481.11: Syntax error
    Error: connectAttr “door:lambert10SG.mwc” “polySurfaceShape1051.iog.og[1].gco”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 381950.11: Syntax error
    Error: connectAttr “tweakSet260.mwc” “polySurfaceShape1109.iog.og[4].gco”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 382418.11: Syntax error
    Error: connectAttr “skinCluster51.og[0]” “polySurfaceShape1168.i”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 382891.11: Syntax error
    Error: connectAttr “tweakSet110.mwc” “polySurfaceShape1227.iog.og[4].gco”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 383362.11: Syntax error
    Error: connectAttr “tweak717.vl[0].vt[0]” “gear_partShape28.twl”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 383852.11: Syntax error
    Error: connectAttr “skinCluster611.og[0]” “music_player_partsShape8.i”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 384352.11: Syntax error
    Error: connectAttr “groupId37861.id” “wiperShape2.iog.og[2].gid”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 384845.11: Syntax error
    Error: connectAttr “skinCluster707.og[0]” “polySurfaceShape983.i”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 385425.11: Syntax error
    Error: connectAttr “groupId38178.id” “Top_SairanShape13.iog.og[5].gid”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 385562.11: Syntax error
    Error: connectAttr “T99_EP01_00Amit_place2dTexture12.wv” “T99_EP01_00Amit_file12.wv”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 386154.11: Syntax error
    Error: connectAttr “T99_EP01_00Amit_place2dTexture8.tf” “T99_EP01_00Amit_file8.tf”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 386615.11: Syntax error
    Error: connectAttr “polySurfaceShape1033.iog.og[1]” “door:lambert10SG.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 387068.11: Syntax error
    Error: connectAttr “groupId36354.msg” “door:lambert10SG.gn” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 387540.11: Syntax error
    Error: connectAttr “tweak1.msg” “tweakSet1.ub[0]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 388112.11: Syntax error
    Error: connectAttr “skinCluster29GroupId.id” “skinCluster29GroupParts.gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 388688.11: Syntax error
    Error: connectAttr “skinCluster60.msg” “skinCluster60Set.ub[0]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 389244.11: Syntax error
    Error: connectAttr “skinCluster91GroupId.msg” “skinCluster91Set.gn” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 389800.11: Syntax error
    Error: connectAttr “groupParts361.og” “groupParts363.ig”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 390348.11: Syntax error
    Error: connectAttr “polySurfaceShape1001Orig.w” “groupParts454.ig”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 390894.11: Syntax error
    Error: connectAttr “polySurfaceShape1031.iog.og[3]” “skinCluster182Set.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 391439.11: Syntax error
    Error: connectAttr “polySurfaceShape1061.iog.og[4]” “tweakSet212.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 391984.11: Syntax error
    Error: connectAttr “skinCluster243GroupId.id” “skinCluster243.ip[0].gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 392529.11: Syntax error
    Error: connectAttr “groupId36755.id” “tweak273.ip[0].gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 393075.11: Syntax error
    Error: connectAttr “tweak303.msg” “tweakSet303.ub[0]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 393623.11: Syntax error
    Error: connectAttr “groupParts1002.og” “tweak334.ip[0].ig”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 394174.11: Syntax error
    Error: connectAttr “tweak364.og[0]” “skinCluster364GroupParts.ig”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 394719.11: Syntax error
    Error: connectAttr “L_fr_Wheel_Jnt.wm” “skinCluster372.ma[0]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 394854.11: Syntax error
    Error: connectAttr “groupParts1206.og” “tweak402.ip[0].ig”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 395398.11: Syntax error
    Error: connectAttr “skinCluster432GroupId.msg” “skinCluster432Set.gn” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 395941.11: Syntax error
    Error: connectAttr “skinCluster462.msg” “skinCluster462Set.ub[0]”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 396483.11: Syntax error
    Error: connectAttr “skinCluster492GroupId.id” “skinCluster492GroupParts.gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 397025.11: Syntax error
    Error: connectAttr “polySurfaceShape1371.iog.og[4]” “tweakSet522.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 397567.11: Syntax error
    Error: connectAttr “door_partsShape8.iog.og[4]” “tweakSet554.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 398115.11: Syntax error
    Error: connectAttr “groupId37688.msg” “tweakSet587.gn” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 398672.11: Syntax error
    Error: connectAttr “skinCluster622GroupId.id” “skinCluster622GroupParts.gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 399225.11: Syntax error
    Error: connectAttr “music_player_partsShape53.iog.og[2]” “skinCluster656Set.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 399768.11: Syntax error
    Error: connectAttr “groupId37941.id” “groupParts2005.gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 400338.11: Syntax error
    Error: connectAttr “skinCluster724GroupId.id” “skinCluster724.ip[0].gi”;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 400906.11: Syntax error
    Error: connectAttr “music_player_partsShape47.iog.og[7]” “BodySet.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 401488.11: Syntax error
    Error: connectAttr “Black_sedan_seat_part4_146_Shape191.iog” “blinn17SG.dsm” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 402021.11: Syntax error
    Error: connectAttr “|World|Top|Mesh|Top_Sairan|Top_Sairan11|Top_SairanShape11.iog.og[5]” “tweakSet760.dsm”

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 402590.11: Syntax error
    Error: connectAttr “T99_EP01_0005_groupId4483.msg” “:initialShadingGroup.gn” -na;

    Error: “//Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma” line 403092.11: Syntax error
    File read in 5 seconds.
    Error: MayaASCII file was missing a ‘requires’ statement, and may not have loaded as expected.
    Warning: Errors have occurred while reading this scene that may result in data loss.
    Result: //Renderman/Renderoutput/HD_TEST/scenes/Police_Car.ma
    mental ray for Maya 10.0
    // mental ray for Maya: using startup file C:/Program Files/Autodesk/Maya2009/mentalray/maya.rayrc
    mental ray for Maya: setup
    mental ray for Maya: initialize
    mental ray: version 3.7.1.26, Jul 30 2008, revision 26576
    mental ray for Maya: using 1 license
    mental ray for Maya: register extensions
    // mental ray Node Factory: loaded
    mental ray for Maya: successfully registered
    mental ray for Maya: loading startup file: C:/Program Files/Autodesk/Maya2009/mentalray/maya.rayrc
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/AdskShaderSDKWrappers.mi
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/architectural.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/architectural.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/base.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/base.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/contour.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/contour.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/paint.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/paint.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/physics.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/physics.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/production.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/production.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/subsurface.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/subsurface.dll
    // generating Maya nodes…
    // parsing C:/Program Files/Autodesk/Maya2009/mentalray/include/surfaceSampler.mi
    // loading C:/Program Files/Autodesk/Maya2009/mentalray/lib/surfaceSampler.dll
    // generating Maya nodes…
    mental ray: got 8 satellite CPUs.
    MEM 0.0 info : heap size limit set to 6215 MB
    Info: (mental ray) : number of render thread(s): 4
    Info: (Mayatomr.Nodes) : custom string options found
    Info: (Mayatomr.Nodes) : derive mental ray global approximation settings from Maya
    Info: (Mayatomr.Nodes) : derive mental ray global displacement settings from Maya
    Info: (Mayatomr.Scene) : update lights and related shaders
    Info: (Mayatomr.Scene) : update cameras and related shaders
    Info: (Mayatomr.Scene) : update geometry and materials
    Info: (Mayatomr.Scene) : render camera: persp
    SCEN 0.1 info : 0 geometry leaf instances (0 scheduled, 0 cached, 0 shared)
    SCEN 0.1 info : 1 light leaf instance
    SCEN 0.1 info : wallclock 0:00:00.00 for scene preprocessing
    SCEN 0.1 info : allocated 3 MB, max resident 4 MB
    RC 0.1 info : scene extent: empty
    RC 0.1 info : option: scanline on
    RC 0.1 info : option: trace on
    RC 0.1 info : option: trace depth reflection 1, refraction 1, sum 2
    RC 0.1 info : option: acceleration bsp
    RC 0.1 info : option: bsp size 10
    RC 0.1 info : option: bsp depth 40
    RC 0.1 info : option: shadow on
    RC 0.1 info : option: shadow maps (use) (recompute)
    RC 0.1 info : option: lightmap on
    RC 0.1 info : option: motion off
    RC 0.1 info : option: luminance weights 0.212671 0.71516 0.072169
    RC 0.1 info : option: caustic off
    RC 0.1 info : option: globillum off
    RC 0.1 info : option: finalgather off
    RC 0.1 info : option: samples min -2, max 0
    RC 0.1 info : option: contrast 0.1 0.1 0.1 0.1, all buffers
    RC 0.1 info : option: filter box 1 1
    RC 0.1 info : option: render space object
    RC 0.1 info : option: face both
    RC 0.1 info : option: field off
    RC 0.1 info : option: hair on
    RC 0.1 info : option: hardware off
    RC 0.1 info : option: task size 32
    RC 0.1 info : option: pixel preview off
    RC 0.1 info : option: lens on
    RC 0.1 info : option: volume on
    RC 0.1 info : option: geometry on
    RC 0.1 info : option: displace on
    RC 0.1 info : option: premultiply on
    RC 0.1 info : option: colorclip raw
    RC 0.1 info : option: output on
    RC 0.1 info : option: merge on
    RC 0.1 info : option: fb mem management mapped
    RC 0.1 info : option: image type interpolate
    RC 0.1 info : 0 rgba yes
    RC 0.1 info : 12 rgba yes
    RC 0.1 info : camera: focal length 1.37795
    RC 0.1 info : camera: aperture 1.41732
    RC 0.1 info : camera: aspect 1.33333
    RC 0.1 info : camera: resolution 640 480
    RC 0.1 info : camera: clip 0.1 1000
    RC 0.1 info : camera: frame 45 45 0
    RCI 0.1 info : using scanline for eye rays
    RCI 0.1 info : using BSP algorithm for secondary rays
    RCI 0.1 info : leaves without shadow : 0
    RCI 0.1 info : leaves with only shadow : 0
    RCI 0.1 info : leaves with both : 0
    RCI 0.1 info : wallclock 0:00:00.00 for intersection prep.
    RCI 0.1 info : allocated 4 MB, max resident 5 MB
    PHEN 0.1 info :


    PHEN 0.1 info : mayabase version 10.8, compiled on Sep 11 2008.
    PHEN 0.1 info :


    RC 0.1 info : rendering statistics
    RC 0.1 info : type number per eye ray
    RC 0.1 info : eye rays 24300 1.00
    RCI 0.1 info : main bsp tree statistics:
    RCI 0.1 info : max depth : 0
    RCI 0.1 info : max leaf size : 0
    RCI 0.1 info : leafnodes : 0
    RCI 0.1 info : bsp size (Kb) : 0
    PHEN 0.1 info : maya_shaderglow(): Glow: Filter Width …. 21
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.638926
    PHEN 0.1 info : maya_shaderglow(): Normalization … 0.882000
    PHEN 0.1 info : maya_shaderglow(): Halo: Filter Width …. 51
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.260841
    PHEN 0.1 info : maya_shaderglow(): Normalization … 5.202000
    RC 0.1 info : wallclock 0:00:00.38 for rendering
    RC 0.1 info : allocated 4 MB, max resident 9 MB
    GAPM 0.1 info : triangle count (including retessellation) : 0
    Info: (mental ray) : number of render thread(s): 4
    Info: (Mayatomr.Nodes) : custom string options found
    Info: (Mayatomr.Nodes) : derive mental ray global approximation settings from Maya
    Info: (Mayatomr.Nodes) : derive mental ray global displacement settings from Maya
    Info: (Mayatomr.Scene) : update lights and related shaders
    Info: (Mayatomr.Scene) : update cameras and related shaders
    Info: (Mayatomr.Scene) : update geometry and materials
    Info: (Mayatomr.Scene) : render camera: persp
    SCEN 0.1 info : 0 geometry leaf instances (0 scheduled, 0 cached, 0 shared)
    SCEN 0.1 info : 1 light leaf instance
    SCEN 0.1 info : wallclock 0:00:00.00 for scene preprocessing
    SCEN 0.1 info : allocated 4 MB, max resident 9 MB
    RC 0.1 info : scene extent: empty
    RC 0.1 info : option: scanline on
    RC 0.1 info : option: trace on
    RC 0.1 info : option: trace depth reflection 1, refraction 1, sum 2
    RC 0.1 info : option: acceleration bsp
    RC 0.1 info : option: bsp size 10
    RC 0.1 info : option: bsp depth 40
    RC 0.1 info : option: shadow on
    RC 0.1 info : option: shadow maps (use) (recompute)
    RC 0.1 info : option: lightmap on
    RC 0.1 info : option: motion off
    RC 0.1 info : option: luminance weights 0.212671 0.71516 0.072169
    RC 0.1 info : option: caustic off
    RC 0.1 info : option: globillum off
    RC 0.1 info : option: finalgather off
    RC 0.1 info : option: samples min -2, max 0
    RC 0.1 info : option: contrast 0.1 0.1 0.1 0.1, all buffers
    RC 0.1 info : option: filter box 1 1
    RC 0.1 info : option: render space object
    RC 0.1 info : option: face both
    RC 0.1 info : option: field off
    RC 0.1 info : option: hair on
    RC 0.1 info : option: hardware off
    RC 0.1 info : option: task size 32
    RC 0.1 info : option: pixel preview off
    RC 0.1 info : option: lens on
    RC 0.1 info : option: volume on
    RC 0.1 info : option: geometry on
    RC 0.1 info : option: displace on
    RC 0.1 info : option: premultiply on
    RC 0.1 info : option: colorclip raw
    RC 0.1 info : option: output on
    RC 0.1 info : option: merge on
    RC 0.1 info : option: fb mem management mapped
    RC 0.1 info : option: image type interpolate
    RC 0.1 info : 0 rgba yes
    RC 0.1 info : 12 rgba yes
    RC 0.1 info : camera: focal length 1.37795
    RC 0.1 info : camera: aperture 1.41732
    RC 0.1 info : camera: aspect 1.33333
    RC 0.1 info : camera: resolution 640 480
    RC 0.1 info : camera: clip 0.1 1000
    RC 0.1 info : camera: frame 46 46 0
    RCI 0.1 info : using scanline for eye rays
    RCI 0.1 info : using BSP algorithm for secondary rays
    RCI 0.1 info : leaves without shadow : 0
    RCI 0.1 info : leaves with only shadow : 0
    RCI 0.1 info : leaves with both : 0
    RCI 0.1 info : wallclock 0:00:00.00 for intersection prep.
    RCI 0.1 info : allocated 4 MB, max resident 9 MB
    PHEN 0.1 info :


    PHEN 0.1 info : mayabase version 10.8, compiled on Sep 11 2008.
    PHEN 0.1 info :


    RC 0.1 info : rendering statistics
    RC 0.1 info : type number per eye ray
    RC 0.1 info : eye rays 24300 1.00
    RCI 0.1 info : main bsp tree statistics:
    RCI 0.1 info : max depth : 0
    RCI 0.1 info : max leaf size : 0
    RCI 0.1 info : leafnodes : 0
    RCI 0.1 info : bsp size (Kb) : 0
    PHEN 0.1 info : maya_shaderglow(): Glow: Filter Width …. 21
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.638926
    PHEN 0.1 info : maya_shaderglow(): Normalization … 0.882000
    PHEN 0.1 info : maya_shaderglow(): Halo: Filter Width …. 51
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.260841
    PHEN 0.1 info : maya_shaderglow(): Normalization … 5.202000
    RC 0.1 info : wallclock 0:00:00.40 for rendering
    RC 0.1 info : allocated 4 MB, max resident 9 MB
    GAPM 0.1 info : triangle count (including retessellation) : 0
    Info: (mental ray) : number of render thread(s): 4
    Info: (Mayatomr.Nodes) : custom string options found
    Info: (Mayatomr.Nodes) : derive mental ray global approximation settings from Maya
    Info: (Mayatomr.Nodes) : derive mental ray global displacement settings from Maya
    Info: (Mayatomr.Scene) : update lights and related shaders
    Info: (Mayatomr.Scene) : update cameras and related shaders
    Info: (Mayatomr.Scene) : update geometry and materials
    Info: (Mayatomr.Scene) : render camera: persp
    SCEN 0.1 info : 0 geometry leaf instances (0 scheduled, 0 cached, 0 shared)
    SCEN 0.1 info : 1 light leaf instance
    SCEN 0.1 info : wallclock 0:00:00.00 for scene preprocessing
    SCEN 0.1 info : allocated 4 MB, max resident 9 MB
    RC 0.1 info : scene extent: empty
    RC 0.1 info : option: scanline on
    RC 0.1 info : option: trace on
    RC 0.1 info : option: trace depth reflection 1, refraction 1, sum 2
    RC 0.1 info : option: acceleration bsp
    RC 0.1 info : option: bsp size 10
    RC 0.1 info : option: bsp depth 40
    RC 0.1 info : option: shadow on
    RC 0.1 info : option: shadow maps (use) (recompute)
    RC 0.1 info : option: lightmap on
    RC 0.1 info : option: motion off
    RC 0.1 info : option: luminance weights 0.212671 0.71516 0.072169
    RC 0.1 info : option: caustic off
    RC 0.1 info : option: globillum off
    RC 0.1 info : option: finalgather off
    RC 0.1 info : option: samples min -2, max 0
    RC 0.1 info : option: contrast 0.1 0.1 0.1 0.1, all buffers
    RC 0.1 info : option: filter box 1 1
    RC 0.1 info : option: render space object
    RC 0.1 info : option: face both
    RC 0.1 info : option: field off
    RC 0.1 info : option: hair on
    RC 0.1 info : option: hardware off
    RC 0.1 info : option: task size 32
    RC 0.1 info : option: pixel preview off
    RC 0.1 info : option: lens on
    RC 0.1 info : option: volume on
    RC 0.1 info : option: geometry on
    RC 0.1 info : option: displace on
    RC 0.1 info : option: premultiply on
    RC 0.1 info : option: colorclip raw
    RC 0.1 info : option: output on
    RC 0.1 info : option: merge on
    RC 0.1 info : option: fb mem management mapped
    RC 0.1 info : option: image type interpolate
    RC 0.1 info : 0 rgba yes
    RC 0.1 info : 12 rgba yes
    RC 0.1 info : camera: focal length 1.37795
    RC 0.1 info : camera: aperture 1.41732
    RC 0.1 info : camera: aspect 1.33333
    RC 0.1 info : camera: resolution 640 480
    RC 0.1 info : camera: clip 0.1 1000
    RC 0.1 info : camera: frame 47 47 0
    RCI 0.1 info : using scanline for eye rays
    RCI 0.1 info : using BSP algorithm for secondary rays
    RCI 0.1 info : leaves without shadow : 0
    RCI 0.1 info : leaves with only shadow : 0
    RCI 0.1 info : leaves with both : 0
    RCI 0.1 info : wallclock 0:00:00.00 for intersection prep.
    RCI 0.1 info : allocated 4 MB, max resident 9 MB
    PHEN 0.1 info :


    PHEN 0.1 info : mayabase version 10.8, compiled on Sep 11 2008.
    PHEN 0.1 info :


    RC 0.1 info : rendering statistics
    RC 0.1 info : type number per eye ray
    RC 0.1 info : eye rays 24300 1.00
    RCI 0.1 info : main bsp tree statistics:
    RCI 0.1 info : max depth : 0
    RCI 0.1 info : max leaf size : 0
    RCI 0.1 info : leafnodes : 0
    RCI 0.1 info : bsp size (Kb) : 0
    PHEN 0.1 info : maya_shaderglow(): Glow: Filter Width …. 21
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.638926
    PHEN 0.1 info : maya_shaderglow(): Normalization … 0.882000
    PHEN 0.1 info : maya_shaderglow(): Halo: Filter Width …. 51
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.260841
    PHEN 0.1 info : maya_shaderglow(): Normalization … 5.202000
    RC 0.1 info : wallclock 0:00:00.48 for rendering
    RC 0.1 info : allocated 4 MB, max resident 9 MB
    GAPM 0.1 info : triangle count (including retessellation) : 0
    Info: (mental ray) : number of render thread(s): 4
    Info: (Mayatomr.Nodes) : custom string options found
    Info: (Mayatomr.Nodes) : derive mental ray global approximation settings from Maya
    Info: (Mayatomr.Nodes) : derive mental ray global displacement settings from Maya
    Info: (Mayatomr.Scene) : update lights and related shaders
    Info: (Mayatomr.Scene) : update cameras and related shaders
    Info: (Mayatomr.Scene) : update geometry and materials
    Info: (Mayatomr.Scene) : render camera: persp
    SCEN 0.1 info : 0 geometry leaf instances (0 scheduled, 0 cached, 0 shared)
    SCEN 0.1 info : 1 light leaf instance
    SCEN 0.1 info : wallclock 0:00:00.00 for scene preprocessing
    SCEN 0.1 info : allocated 4 MB, max resident 9 MB
    RC 0.1 info : scene extent: empty
    RC 0.1 info : option: scanline on
    RC 0.1 info : option: trace on
    RC 0.1 info : option: trace depth reflection 1, refraction 1, sum 2
    RC 0.1 info : option: acceleration bsp
    RC 0.1 info : option: bsp size 10
    RC 0.1 info : option: bsp depth 40
    RC 0.1 info : option: shadow on
    RC 0.1 info : option: shadow maps (use) (recompute)
    RC 0.1 info : option: lightmap on
    RC 0.1 info : option: motion off
    RC 0.1 info : option: luminance weights 0.212671 0.71516 0.072169
    RC 0.1 info : option: caustic off
    RC 0.1 info : option: globillum off
    RC 0.1 info : option: finalgather off
    RC 0.1 info : option: samples min -2, max 0
    RC 0.1 info : option: contrast 0.1 0.1 0.1 0.1, all buffers
    RC 0.1 info : option: filter box 1 1
    RC 0.1 info : option: render space object
    RC 0.1 info : option: face both
    RC 0.1 info : option: field off
    RC 0.1 info : option: hair on
    RC 0.1 info : option: hardware off
    RC 0.1 info : option: task size 32
    RC 0.1 info : option: pixel preview off
    RC 0.1 info : option: lens on
    RC 0.1 info : option: volume on
    RC 0.1 info : option: geometry on
    RC 0.1 info : option: displace on
    RC 0.1 info : option: premultiply on
    RC 0.1 info : option: colorclip raw
    RC 0.1 info : option: output on
    RC 0.1 info : option: merge on
    RC 0.1 info : option: fb mem management mapped
    RC 0.1 info : option: image type interpolate
    RC 0.1 info : 0 rgba yes
    RC 0.1 info : 12 rgba yes
    RC 0.1 info : camera: focal length 1.37795
    RC 0.1 info : camera: aperture 1.41732
    RC 0.1 info : camera: aspect 1.33333
    RC 0.1 info : camera: resolution 640 480
    RC 0.1 info : camera: clip 0.1 1000
    RC 0.1 info : camera: frame 48 48 0
    RCI 0.1 info : using scanline for eye rays
    RCI 0.1 info : using BSP algorithm for secondary rays
    RCI 0.1 info : leaves without shadow : 0
    RCI 0.1 info : leaves with only shadow : 0
    RCI 0.1 info : leaves with both : 0
    RCI 0.1 info : wallclock 0:00:00.00 for intersection prep.
    RCI 0.1 info : allocated 4 MB, max resident 9 MB
    PHEN 0.1 info :


    PHEN 0.1 info : mayabase version 10.8, compiled on Sep 11 2008.
    PHEN 0.1 info :


    RC 0.1 info : rendering statistics
    RC 0.1 info : type number per eye ray
    RC 0.1 info : eye rays 24300 1.00
    RCI 0.1 info : main bsp tree statistics:
    RCI 0.1 info : max depth : 0
    RCI 0.1 info : max leaf size : 0
    RCI 0.1 info : leafnodes : 0
    RCI 0.1 info : bsp size (Kb) : 0
    PHEN 0.1 info : maya_shaderglow(): Glow: Filter Width …. 21
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.638926
    PHEN 0.1 info : maya_shaderglow(): Normalization … 0.882000
    PHEN 0.1 info : maya_shaderglow(): Halo: Filter Width …. 51
    PHEN 0.1 info : maya_shaderglow(): Resolution …… 0.260841
    PHEN 0.1 info : maya_shaderglow(): Normalization … 5.202000
    RC 0.1 info : wallclock 0:00:00.47 for rendering
    RC 0.1 info : allocated 4 MB, max resident 9 MB
    GAPM 0.1 info : triangle count (including retessellation) : 0
    Scene \RendermanRenderoutputHD_TESTscenesPolice_Car.ma completed.

    [MUSTER]Process terminated with the following exit code: 0

    I have connected the farm with Xp 64 and 64 bit Muster 5.5.7 and the dispatcher is in windows server 2003 32bit with 32 bit dispatcher.

    I am running a trial with muster to see if it goes smooth throughout my process.
    Running tests with maya 2009

    Please help ASAP on this error posted above

    25th November 2009 at 10:56 am #14984

    Never seen this. Seems a corrupted scene. Try to reopen the scene using Maya 2009 and resave it in Maya binary and watch the results.

Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.