- This topic has 2 replies, 3 voices, and was last updated 17 years, 6 months ago by
pankaj.
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Posted in: Muster usage
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13th July 2007 at 6:33 am #14196Code:i didn’t find in control mode how to create a folder, press Ctrl+F in muster explore,and you know what i mean,but i can parent a job to a folder in batch submission mode,right ?
that means i have to do this manually? i want to organize the jobs by date (a folder everyday, maybe a subfolder for individual projects)
Z:>”c:Program FilesVirtual VertexMusterMrtool.exe” -h
Muster remote tools 1.51 (Muster 4.51)
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Usage:mrtool -S dispatcherserver -[flag] [value] …
Flags:
-s Dispatcher server name or ip address
-p Dispatcher server socket portCONTROL MODE:
-cpup [ID] Pause given cpu
-cpur [ID] Resume given cpu
-cpukg [ID] Kill and go on given cpu
-cpukp [ID] Kill and pause given cpu
-cpukr [ID] Kill and redo given cpu
-cpurn [ID] Kill and reinit given cpu
-jobp [ID] Pause given job
-jobr [ID] Resume given job
-jobri [ID] Reinit given job
-jobrn [ID] [s] Rename given job
-jobpr [ID] [n] Change priority of given job
-jobpo [ID] [s] Change target pool of given job
-jobmn [ID] [n] Change max nodes of given job
-jobdp [ID] [n] Change dependance of given job
-jobnt [ID] [s] Change notes of given job
-jobrm [ID] Delete given job
-chunkrq [JOBID] [ID] Requeue given chunk
-chunkdn [JOBID] [ID] Set given chunk to completeQUERY MODE:
-q [cjplas] Query mode
c – Query nodes
j – Query jobs
h – Query chunks
p – Query pools
l – Query logs
s – Query statistics
a – Query all-job [ID] Job id to query
-jobparent [ID] Limit query to a parent childs
-jobstatus [n] Limit query to a specific status
-jobengine [n] Limit query to a specific engine-cpu [ID] Node id to query
-cpustatus [n] Limit query to a specific status
-cpuos [n] Limit query to a specific OS-chunk [ID] Chunk id to query
-jf [#,#,…] Reformat job fields
id – Job ID
name – Job name
priority – Job priority
time – Job Submission time
stime – Job Starting time
etime – Job Ending time
packtype – Job packet type
thost – Job target host
altrender – Job alternative render path flag
rendpath – Job alternative render path
engine – Job engine
instwork – Job working nodes
maxinst – Job maximum instances
paused – Job paused flag
status – Job status
progress – Job progress
submitter – Job user
totframes – Job total frames
file – Job file
sf – Job start frame
ef – Job end frame
bf – Job by frame
sn – Job start numbering
step – Job numbering step
digits – Job digits
addparams – Job cmd line additional parameters
packsize – Job packet size
projpath – Job project path
pool – Job pool
skiperr – Job error check skip flag
parentid – Job parent ID
type – Job type [job/folder]
extrainfo – Job extra infos
extraparam – Job extra params
expectfr – Job expect frames prefix
waitfor – Job dependency ID
avib – Job Avi Builder flags[UNUSED]
automap – Job automapping data
requeued – Job requeue counter-cf [#,#,…] Reformat cpu fields
id – Node ID
os – Node system
name – Node name
num – Node cpu number
ip – Node IP address
sst – Node render status
uproc – Node used processors
ppriority – Node spawned process priority [NT only]
jobid – Current job ID
chunkid – Current chunk ID
status – Node status
tpause – Scheduled pause flag
jobname – Node active job name
chunknamef – Node active chunk frame range
chunkname – Node active chunk frame range[NO FLOAT]
logpath – Node exported log path
version – Node version
supmask – Engine support bit mask
priority – Node priority
rtlog – Node real time log flag-hf [#,#,…] Reformat chunk fields
id – Chunk ID
status – Chunk status
requeued – Chunk requeue counter
sf – Chunk start frame
ef – Chunk end frame
bf – Chunk by frame
st – Chunk starting time
et – Chunk ending time
elapsed – Chunk elapsed time
renderby – Chunk assigned host
result – Chunk results-lf [#,#,…] Reformat log fields
type – Log type
time – Log time
ip – Log source IP
host – Log source host
entry – Log entry
user – Log source user-pf [#,#,…] Reformat pool fields
parent – Pool name
name – Node name
ip – Node IP-H Headers output mode
1 – Yes
0 – No-S Separators output mode
1 – Yes
0 – No-C Resolve fields costants
1 – Yes
0 – NoBATCH SUBMISSION MODE:
-b Batch submit
-e [n] Engine
-mrv [n] Mental ray for maya version(45 / 50 / 60)
-mre [s] Maya unified render engine (sw / hw / vr / mr / file
-muv [s] Maya unified render version (6.5 / 7.0)
-n [s] Job name
-f [s] Job file
-proj [s] Project path
-dest [s] Frames destination
-sf [n] Start frame
-ef [n] End frame
-bf [n] By frame
-se [n] Starting numbering
-et [n] Numbering step
-dg [n] Numbering digits
-target [s] Target host name/IP
-max [n] Maximum instances
-pr [n] Priority
-pk [n] Packet size
-add [s] Engine additional parameters
-pool [s] Destination pool
-param [s] Parameters for custom jobs
-ske [n] Skip errors
-parent [ID] Parent ID (Must be a folder)
-wait [ID] Wait for a job
-info [s] Extra job infos
-expectedframes [s] Expected frames prefix
-framecheck [n] Activate frame check
-checkfiles [n] Check files sizes
-filelowlimit [n] Lowest file size
-filehighlimit [n] Highest file size
-recursion [n] Max recursion of requeueSingle frame specific:
-slc [n] Number of slices
-asv [n] Antialiasing overlap
-rat [n] Final image ratio [Maya only]
-iw [n] Final image width
-ih [n] Final image heightEngines numbers:
1 Alias Maya software render (until 6.5)
2 Alias Maya cloth cache generation
3 Alias Imgcvt image conversion
4 Newtek Lightwave render
5 Custom jobs
6 Softimage|XSI Batch render
7 Alias Maya single frame render
8 Softimage|XSI single frame render
9 Newtek Lightwave single frame render
10 Mental ray
11 Mental ray single frame
12 3D Studio Max
16 Maya built-in mental ray render
18 Adobe after effects
19 Combustion
22 Maya vector render
23 Shake
24 User render
25 Maya Turtle render
26 Maya unified render (6.5 or greather)
27 Maya unified single frame render (6.5 or greather)
28 Digital Fusion
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