Relative Frames number reset

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  • 10th April 2007 at 6:50 am #14173

    Hello

    I just got upgraded to muster 5.11 and begin to do some Maya test render. I tried to requeue the missing frame from the Frame Check Window. Why the Relative Frame number is far different frome Absolute Frames? Do I miss somethings? This never happen with v 4.52.

    th_87063_Relative_frame_strange_122_53lo.jpg

    Best regards

    Nooknik

    21st June 2007 at 12:25 pm #14691

    Bug confirmed.
    This has been fixed in version 5.2 and later.

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