i’m evaluating muster in a mixed linux-windows environment. i’ve tried to render some scene with maya, but i’ve noticed that there is a problem when it comes to converting paths containing “!” for linux nodes.
example:
\hostsharescenes!part1scene1.mb is converted to /host/share/scenes/!part1/scene1.mb
but for it to work i think it should be:
“/host/share/scenes/!part1/scene1.mb”
i’ve tried to add “! to !” path substitution, but muster changes it to “/!”.
any chance for it to be fixed?
Well, you should avoid characters that may clash between the paths conversion. The internal substitution just swaps the / to recursively so as long as you try to force a on a unix path, it gets converted to /. I’ll log that as a future improvement.
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