exit code: 0

Viewing 7 posts - 1 through 7 (of 7 total)
  • Posted in: Linux
  • 17th December 2007 at 9:17 pm #14220

    Hi,
    We are having issues with our linux jobs creating a “[MUSTER]Process terminated with the following exit code: 0” message at the end of a rendered packet.

    Thanks,
    Jeff

    Here is the rc.conf, if it helps

    [General]
    instances = 4
    log_folder = /usr/local/muster/logs
    log_folder_share = \%*hostname*%MusterLogs

    node_priority = 1

    [Behaviours]
    default_process_priority = 2
    jobs_start_timeout = 60
    kill_on_lost_connection = 1
    start_paused = 0
    suppress_error_check = 0
    time_rules_default = 1
    time_rules =
    time_rules_waitproc = 0
    process_username =
    process_user_pwd =
    logon_check = 0
    logon_checkremote = 0
    logon_waitpacket = 1

    drive_mapping =
    enable_nt_automapping = 1

    [Network]
    broadcast_presence = 1
    dispatcher = 192.155.15.226
    dispatcher_port = 7680
    keep_alive = 0
    keep_alive_resolution = 360
    management_port = 7685
    protected_management = 0
    protected_management_pwd =
    connection_resolution = 5

    [1]

    enabled = 1
    mayaexecutable = /usr/aw/maya7.0/bin/Render
    mayastartingfolder = /usr/aw/maya7.0/bin
    procusage = 0

    1st January 2008 at 1:40 am #14770

    Could you post a dump from the engine batch render ?

    4th January 2008 at 3:05 pm #14773

    Here is a clip from the render log file.

    Thanks!
    Jeff
    ………………
    Postprocessing rendering result.
    Time For Tessellation (hh:mm:ss): 00:00:35
    Time For Shadow Map (hh:mm:ss): 00:00:00
    Time For Post Process (hh:mm:ss): 00:00:00
    Time For Frame Render (hh:mm:ss): 02:10:42
    Finished Rendering /root/D/PROJECTS/SM_Solutions/images/renderFarm_test/A1_camera1_OutpostPan.046.iff.


    ====================================
    Resource Usage At End Of Rendering
    ====================================
    191 Page faults
    1008.145 Mb Peak total size(Estimated)
    753.270 Mb Peak arena size
    ====================================
    205.875 Mb Heap
    86.945 Mb Arrays
    1.000 Mb NURBS AG
    81.773 Mb File Texture Mipmaps
    7.188 Mb Data Blocks
    2.125 Mb Transforms
    6.672 Mb Render Cache
    0.125 Mb NURBS Surface Shapes
    3.281 Mb MEL
    0.125 Mb Keys
    ====================================
    Total Time For Render (hh:mm:ss): 04:23:56
    Total Elapsed Time For Maya (hh:mm:ss): 04:24:17
    mental ray: wallclock 4:24:18.73 total
    mental ray: CPU user 9:01:18.31 total
    mental ray: allocated 1 MB, max resident 2 MB, RSS 0 MB

    [MUSTER]Process terminated with the following exit code: 0

    8th January 2008 at 4:59 pm #14774

    I cannot see any weird thing. The 0 exit code means a success and from your log, the image has been rendered successfully. So, where’s the problem ?

    10th January 2008 at 3:15 pm #14776

    The problem is that the image does not write to the directory, even though the others in the chunk do, and the job chunk is then re queued and the previously rendered frames are overwritten.

    9th June 2008 at 11:54 am #14839

    Hi I am having the same problem. All the file permission and the UNC path are in correct order.

    12th June 2008 at 11:35 pm #14819

    I need to understand that better. COuld you post the complete log ? From that log chunk I see the image is written to the target directory are there’re no strange behaviours so please post the entire log.

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