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muster:9.0:applications_plug-ins_connectors:max [2018/01/28 14:57] |
muster:9.0:applications_plug-ins_connectors:max [2018/01/28 14:57] (current) |
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+ | ===== Autodesk 3D Studio Max ===== | ||
+ | {{ :muster:9.0:images:app_plugins:max:max.png? |}} | ||
+ | |||
+ | ==== Installation ==== | ||
+ | |||
+ | * Copy the submitToMuster.ms on a folder you like | ||
+ | * Select MAXScript -> Run Script from the main menu, then select the submitToMuster.ms file from the file selector | ||
+ | * Alternatively, check your 3D Studio Max manual on how to bind a script directly to a toolbar item or a menu item | ||
+ | |||
+ | ==== Usage ==== | ||
+ | |||
+ | {{ :muster:9.0:images:app_plugins:max:max_details.png? |}} | ||
+ | |||
+ | The Submit to Muster plugin for 3D Studio Max allows you to send a job directly from the Max interface. | ||
+ | The following options groups are available: | ||
+ | |||
+ | * **Dispatcher details**: | ||
+ | * **Muster installation path**: The path to the installation folder of Muster 9 | ||
+ | * **Dispatcher address**: The IP address or host name of the Dispatcher service | ||
+ | * **Dispatcher port**: The network port for Dispatcher management connections | ||
+ | * **Login**: Your dispatcher account login | ||
+ | * **Password**: Your dispatcher account password | ||
+ | * **Use templates cache**: Upon submission, use cached files instead of downloading and synchronising them with the Dispatcher. If you're sure your templates are up-to-date, the submission will be faster | ||
+ | * **Fetch pools**: Manually fetches pools from the Dispatcher to have them available in the pools fields | ||
+ | * **Job's details**: | ||
+ | * **Job name**: The name of the job | ||
+ | * **Job content directory**: Specified the Max content directory for your current project | ||
+ | * **Job department**: Specifies the department custom string | ||
+ | * **Job project**: Specifies the project custom string | ||
+ | * **Continue on error**: Continues the render even if errors and generated | ||
+ | * **File shadow copy**: Copies the .max file on each render node locally for faster renderings | ||
+ | * **Job's animation and still frame**: | ||
+ | * **Start frame**: Your animation start frame | ||
+ | * **End frame**: Your animation end frame | ||
+ | * **By frame**: Your animation by frame | ||
+ | * **Packet size**: The size of the Muster chunks generated | ||
+ | * **Width**: The image width of the image slicing render | ||
+ | * **Height**: The image height of the image slicing render | ||
+ | * **Ratio**: The image ratio of the image slicing render | ||
+ | * **AS Overlap**: Antialiasing overlap for the image slicing render | ||
+ | * **Image slicing output folder**: The output folder for slices and final image file for image slicing renders | ||
+ | * **Slices and image output format**: The file format for the rendering of image slices and the final assembled image | ||
+ | * **Job's options**: | ||
+ | * **Max template version**: Specifies a template version for multi frame renders | ||
+ | * **Max slicing template version**: Specifies a template version for image slicing renders | ||
+ | * **Pools**: Job's target pool(s) | ||
+ | * **Excluded Pools**: Job's excluded pool(s) | ||
+ | * **Priority**: The job priority | ||
+ | * **Parent ID**: The ID of the job parent folder | ||
+ | * **Depend from**: Depends from specified IDs | ||
+ | * **Maximum instances**: Maximum number of instances to use for the job | ||
+ | * **Max template ID**: The ID of the Max template | ||
+ | * **Max slicing template ID**: The ID of the Max image slicing template | ||
+ | * **Submit paused**: Submits the job in paused status | ||
+ | * **Log and buttons**: | ||
+ | * **Submission log view**: Displays the output from mrtool submission | ||
+ | * **Close dialog after submission**: If checked, the dialog is closed after the submission | ||
+ | * **Clear**: Clears the submission output text view | ||
+ | * **Defaults**: Resets values to defaults | ||
+ | * **Render Dlg**: Opens the Max render dialog | ||
+ | * **Console**: Opens Muster Console | ||
+ | * **Submit**: Submit the job as a multi frame job | ||
+ | * **Image**: Submit the job as an image slicing job | ||
+ | |||
+ | You can simply fill in the fields and click the **Submit** or **Image* buttons to have a job sent to the Dispatcher. |