Autodesk 3D Studio Max
Installation
* Copy the submitToMuster.ms on a folder you like
* Select MAXScript → Run Script from the main menu, then select the submitToMuster.ms file from the file selector
* Alternatively, check your 3D Studio Max manual on how to bind a script directly to a toolbar item or a menu item
Usage
The Submit to Muster plugin for 3D Studio Max allows you to send a job directly from the Max interface.
The following options groups are available:
- Dispatcher details:
- Muster installation path: The path to the installation folder of Muster 9
- Dispatcher address: The IP address or host name of the Dispatcher service
- Dispatcher port: The network port for Dispatcher management connections
- Login: Your dispatcher account login
- Password: Your dispatcher account password
- Use templates cache: Upon submission, use cached files instead of downloading and synchronising them with the Dispatcher. If you're sure your templates are up-to-date, the submission will be faster
- Fetch pools: Manually fetches pools from the Dispatcher to have them available in the pools fields
- Job's details:
- Job name: The name of the job
- Job content directory: Specified the Max content directory for your current project
- Job department: Specifies the department custom string
- Job project: Specifies the project custom string
- Continue on error: Continues the render even if errors and generated
- File shadow copy: Copies the .max file on each render node locally for faster renderings
- Job's animation and still frame:
- Start frame: Your animation start frame
- End frame: Your animation end frame
- By frame: Your animation by frame
- Packet size: The size of the Muster chunks generated
- Width: The image width of the image slicing render
- Height: The image height of the image slicing render
- Ratio: The image ratio of the image slicing render
- AS Overlap: Antialiasing overlap for the image slicing render
- Image slicing output folder: The output folder for slices and final image file for image slicing renders
- Slices and image output format: The file format for the rendering of image slices and the final assembled image
- Job's options:
- Max template version: Specifies a template version for multi frame renders
- Max slicing template version: Specifies a template version for image slicing renders
- Pools: Job's target pool(s)
- Excluded Pools: Job's excluded pool(s)
- Priority: The job priority
- Parent ID: The ID of the job parent folder
- Depend from: Depends from specified IDs
- Maximum instances: Maximum number of instances to use for the job
- Max template ID: The ID of the Max template
- Max slicing template ID: The ID of the Max image slicing template
- Submit paused: Submits the job in paused status
- Log and buttons:
- Submission log view: Displays the output from mrtool submission
- Close dialog after submission: If checked, the dialog is closed after the submission
- Clear: Clears the submission output text view
- Defaults: Resets values to defaults
- Render Dlg: Opens the Max render dialog
- Console: Opens Muster Console
- Submit: Submit the job as a multi frame job
- Image: Submit the job as an image slicing job
You can simply fill in the fields and click the Submit or **Image* buttons to have a job sent to the Dispatcher.