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        <title>Virtual Vertex Forum - Muster usage</title>
        <description>Discussions about general usage of Muster</description>
        <link>http://www.vvertex.com/forum/list.php?19</link>
        <lastBuildDate>Wed, 08 Sep 2010 16:20:16 +0200</lastBuildDate>
        <generator>Phorum 5.2.11</generator>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,882,882#msg-882</guid>
            <title>ISSUES WITH FORCE LOGOUT AS SHUTDOWN POLICY (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,882,882#msg-882</link>
            <description><![CDATA[ Hello!<br />
<br />
Not sure if I'm understanding the operation/function of the 'force logout' shutdown policy because although the node does logout as configured (either by date/time or idle status), the user is unable to log back in.  When entering a valid username/password, Windows starts to login and then immediately logs them out- a system restart is required to log back in.<br />
<br />
All of our clients automatically login so I'd like to force a logout after 30 minutes of inactivity.  Any suggestions on how best to configure my clients accordingly?<br />
<br />
Thanks,<br />
Dan<br />
<a href="mailto:&#100;&#101;&#109;&#98;&#114;&#121;&#64;&#97;&#105;&#105;&#46;&#101;&#100;&#117;">&#100;&#101;&#109;&#98;&#114;&#121;&#64;&#97;&#105;&#105;&#46;&#101;&#100;&#117;</a>]]></description>
            <dc:creator>dantastic</dc:creator>
            <category>Muster usage</category>
            <pubDate>Tue, 07 Sep 2010 20:30:29 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,879,879#msg-879</guid>
            <title>Internal value for rendered image filename (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,879,879#msg-879</link>
            <description><![CDATA[ Can I use %attr(FINALFILE) like this, to get the final rendered filename? I want to wrap the rendered image sequence into a script to create a preview movie, in a post job action.<br />
<br />
Cheers]]></description>
            <dc:creator>Aaron</dc:creator>
            <category>Muster usage</category>
            <pubDate>Tue, 07 Sep 2010 17:20:53 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,857,857#msg-857</guid>
            <title>maya vrscene files (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,857,857#msg-857</link>
            <description><![CDATA[ Hi folks can anyone tell me if it's possible to batch render a series of vrscene files exported from Maya?<br />
I have installed the demo but I can only see Vray for Maya and not the standalone which is what we need.<br />
<br />
Many thanks]]></description>
            <dc:creator>stezza</dc:creator>
            <category>Muster usage</category>
            <pubDate>Tue, 07 Sep 2010 17:18:04 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,794,794#msg-794</guid>
            <title>mrtool Slow down (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,794,794#msg-794</link>
            <description><![CDATA[ I've noticed that submission of new jobs through mrtool slows down as the number of jobs on the muster que increases.<br />
As we load our render wall up with thousands of jobs at a time I was wondering if there is anyway to speed up mrtool, or to connect to muster (through commandline) once then send a large number of jobs to the que instead of authenticating and transfering templates with every submission.<br />
<br />
Any thoughts?<br />
<br />
Kind regards,<br />
<br />
Tim Murphy<br />
Pipeline Developer<br />
Weta Productions<br />
New Zealand]]></description>
            <dc:creator>murphy.tim</dc:creator>
            <category>Muster usage</category>
            <pubDate>Tue, 07 Sep 2010 17:17:10 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,791,791#msg-791</guid>
            <title>Help on instance view progress (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,791,791#msg-791</link>
            <description><![CDATA[ Could anybody tell me how is working the progress column in the instance view ? <br />
<br />
I want to add this functionnality in a in-house application running with muster <br />
<br />
thanks<br />
<br />
joel]]></description>
            <dc:creator>labbyjoel</dc:creator>
            <category>Muster usage</category>
            <pubDate>Tue, 07 Sep 2010 17:15:30 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,785,785#msg-785</guid>
            <title>About post-job action (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,785,785#msg-785</link>
            <description><![CDATA[ Hi All,<br />
   I using trail version 6.0.4 on winxp-64x, I submit a job have 1 frame with Maya-sw and post-job action, it render ok but status of job is LOCK and log of dispath like : &quot;Post-job action belonging to job untitle(26) failed. Invalid executable //PC_01/tools/PostJob.bat&quot;.<br />
   Somebody can help me?, sorry about my English, it so bad, thanks for reading.]]></description>
            <dc:creator>newbie_render</dc:creator>
            <category>Muster usage</category>
            <pubDate>Tue, 07 Sep 2010 17:13:31 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,770,770#msg-770</guid>
            <title>Slow Render Process (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,770,770#msg-770</link>
            <description><![CDATA[ I am a new Muster user and I was wondering why does the render times, when deploying the processes to the farm PCs , would be slower than when &quot;test&quot; rendering the same amount of frames on a &quot;single&quot; PC. All of the PCs on the farm have the same processing speed including the one I sued to test. <br />
<br />
Any ideas?? <br />
Thanks.]]></description>
            <dc:creator>o_m_user</dc:creator>
            <category>Muster usage</category>
            <pubDate>Wed, 28 Apr 2010 17:12:53 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,768,768#msg-768</guid>
            <title>[SOLVED] path substitution - what does &quot;server side&quot; mean? (no replies)</title>
            <link>http://www.vvertex.com/forum/read.php?19,768,768#msg-768</link>
            <description><![CDATA[ hello<br />
i'm setting up path substitution on my farm. i understand fields named 'linux', 'mac' and 'windows'. of course i also know what does 'path name' field do. but what is 'server side' field for? is it for integrated web server? can somebody explain, please?<br />
<br />
edit:<br />
&quot;Server side&quot; stands for path seen by dispatcher.<br />
<br />
(Thanks for explanation Leonardo)]]></description>
            <dc:creator>tomekp1981</dc:creator>
            <category>Muster usage</category>
            <pubDate>Thu, 08 Apr 2010 23:11:18 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,766,766#msg-766</guid>
            <title>File permissions on rendered files (2 replies)</title>
            <link>http://www.vvertex.com/forum/read.php?19,766,766#msg-766</link>
            <description><![CDATA[ I am having problems with the file permissions that my renders have when rendering on linux machines served by Muster.<br />
<br />
The issue is this:<br />
When I render my scene using the maya software engine the resulting frames are  '-rw-r--r--' this makes them read only when seen by a windows workstation.<br />
Strangly if I render the exact same scene with the maya mentalRay engine I get permissions of '-rw-rw-rw-' which is exactly what I want.<br />
<br />
Does anyone know what the difference could be between these 2 engines, and how I can force the permissions that the renders are given?<br />
<br />
Kind regards,<br />
<br />
<br />
Tim Murphy<br />
<br />
Pipeline Developer<br />
Weta Productions]]></description>
            <dc:creator>murphy.tim</dc:creator>
            <category>Muster usage</category>
            <pubDate>Thu, 29 Apr 2010 02:01:36 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,765,765#msg-765</guid>
            <title>Different renderclient settings XP -&gt; Win7 (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,765,765#msg-765</link>
            <description><![CDATA[ Most of our farm is XP64 except for one machine that's Windows7 (due to a scsi raid controller). Muster is set up exactly the same on XP as Win7, but when muster tries to render it gives an error message in the log file only on Win7:<br />
<br />
Error: File not found.:<br />
Error: Cannot load scene &quot;T:/JOBS/scenes/job1.ma&quot;. Please check the scene name.<br />
//Maya exited with status 209<br />
<br />
I can open the file on this computer. The T drive is our shared server. The render client service is starting with Muster credentials, which is an administrator and has the server network drive mapped as &quot;T:&quot;<br />
Muster 6.0.3<br />
<br />
Is there a different setting for Win7 than XP?<br />
<br />
Thanks,<br />
<br />
-Mike]]></description>
            <dc:creator>mikethomson</dc:creator>
            <category>Muster usage</category>
            <pubDate>Wed, 28 Apr 2010 17:10:02 +0200</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,748,748#msg-748</guid>
            <title>[BUG in 6.0.0-6.0.2] Config&gt;Availability (4 replies)</title>
            <link>http://www.vvertex.com/forum/read.php?19,748,748#msg-748</link>
            <description><![CDATA[ Hi Leonardo,<br />
<br />
&quot;Logon check&gt;Make client unavailable on user logging&quot; and  &quot;Unavailable&quot; Time rules seem to have no effect.<br />
<br />
Instances that should be made unavailable (due to users logged in or time rule) still show the green icon and still pick up jobs.<br />
<br />
After changing the config, I have done Soft Restart on the affected instances.<br />
<br />
The time rules I set are <br />
1)Monday-Thurday 0700-2059 Unavailble<br />
2)Friday-Friday 0700-1705 Unavailable<br />
<br />
Here is the Behaviour block of rc.conf from one of the affected instances.<br />
<br />
default_process_priority = 1<br />
drive_mapping = <br />
enable_nt_automapping = 1<br />
jobs_start_timeout = 60<br />
kill_on_lost_connection = 1<br />
start_paused = 0<br />
suppress_error_check = 0<br />
time_rules = 0#0# 1/ 1/2010/ 7/ 0# 4/ 1/2010/20/59?0#0# 5/ 1/2010/ 7/ 0# 5/ 1/2010/17/ 5?<br />
time_rules_default = 1<br />
time_rules_waitproc = 0<br />
process_username = <br />
process_user_pwd = <br />
logon_check = 1<br />
logon_checkremote = 0<br />
logon_waitpacket = 1<br />
rules_makecontrollable = 1<br />
substitution_paths = <br />
<br />
<br />
<br />
<br />
Thanks <br />
Link]]></description>
            <dc:creator>mdsTutor</dc:creator>
            <category>Muster usage</category>
            <pubDate>Fri, 12 Feb 2010 12:20:09 +0100</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,741,741#msg-741</guid>
            <title>[BUG in 6.0.1] render pools not working (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,741,741#msg-741</link>
            <description><![CDATA[ We have upgraded to the 'latest' 6.0.1 but we cannot get the render pools functioning properly. I can create a pool but not send jobs to it. Then if I restart the console the one I created has gone and there are 6 blank pools.]]></description>
            <dc:creator>mdsTutor</dc:creator>
            <category>Muster usage</category>
            <pubDate>Wed, 27 Jan 2010 17:24:36 +0100</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,738,738#msg-738</guid>
            <title>[SOLVED] set the rendered filename (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,738,738#msg-738</link>
            <description><![CDATA[ at the moment when i send a scene to render the rendered frames have the name of the scenefile eg. the scene is called scene02_v002. the rendered frames end up being called scene02_v002.exr <br />
i have set the image filename in maya to a name i want &quot;scene02&quot; if i batch render from maya it uses this name but it seems to ignore it when rendered from muster<br />
<br />
is there something i am missing to get this to work  correctly<br />
<br />
thanks<br />
Arthur Moody<br />
Visual media Productions<br />
www.visualmediaproductions.com]]></description>
            <dc:creator>vmp</dc:creator>
            <category>Muster usage</category>
            <pubDate>Mon, 25 Jan 2010 06:31:18 +0100</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,737,737#msg-737</guid>
            <title>render specific frames (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,737,737#msg-737</link>
            <description><![CDATA[ hi<br />
just trying out the evaluation of muster 6, is there away to render specific frames for example if i wanted to render the following frames without submitting a scene for each single frame?  eg. 83,162,261,500,512,638,821,857,1026,1092,1152<br />
<br />
thanks<br />
Arthur Moody<br />
Visual media Productions<br />
www.visualmediaproductions.com]]></description>
            <dc:creator>vmp</dc:creator>
            <category>Muster usage</category>
            <pubDate>Wed, 27 Jan 2010 17:25:00 +0100</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,709,709#msg-709</guid>
            <title>[SOLVED] mrtool crashing when called fron maya (5 replies)</title>
            <link>http://www.vvertex.com/forum/read.php?19,709,709#msg-709</link>
            <description><![CDATA[ when we submit renders to muster 6 from maya 2009, mrtool crashes. the same script was fine in muster 5.<br />
<br />
Can anyone else confirm this behaviour? Try this in the script editor in maya (adjust for your own server and user, of course)<br />
<br />
string $CMD = (&quot;mrtool -s 10.0.0.166 -u admin -p \&quot;\&quot;&quot;);<br />
system($CMD);]]></description>
            <dc:creator>mikethomson</dc:creator>
            <category>Muster usage</category>
            <pubDate>Thu, 03 Dec 2009 23:36:57 +0100</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,684,684#msg-684</guid>
            <title>[SOLVED] Muster 6 log verbosity level (1 reply)</title>
            <link>http://www.vvertex.com/forum/read.php?19,684,684#msg-684</link>
            <description><![CDATA[ Hello  everybody,<br />
<br />
i am new to this software, i was used to make bash shells and run them from cygwin for my renders...<br />
i use maya 2009 64 bit, and mental ray for my renders.<br />
I was wodeting if the is any way to have muster, give more detailed progrress messages.<br />
for instance ....in the command line i can say something like:<br />
&quot;render -r mr -s 1 -e 1 -v 5 -mem 6000 filename.ma&quot;<br />
and i would get detailed meessages whyle is rendering because of the verbosity level  (&quot;-v 5&quot;).<br />
Is the any way to set that up in the muster console?<br />
<br />
Thank you very much for your help.]]></description>
            <dc:creator>tzufli</dc:creator>
            <category>Muster usage</category>
            <pubDate>Wed, 25 Nov 2009 11:28:23 +0100</pubDate>
        </item>
        <item>
            <guid>http://www.vvertex.com/forum/read.php?19,682,682#msg-682</guid>
            <title>[SOLVED] Muster 6 - Configuration copy and paste not working (3 replies)</title>
            <link>http://www.vvertex.com/forum/read.php?19,682,682#msg-682</link>
            <description><![CDATA[ Setting up Muster 6.0 for the first time. I can copy machine configurations in the Muster 6 Console, but the &quot;Paste&quot; item is grayed out. Lots of machines to configure the same way. It sure would be nice to have this feature back. How do I enable it?<br />
Thanks!]]></description>
            <dc:creator>swagstaff</dc:creator>
            <category>Muster usage</category>
            <pubDate>Mon, 18 Jan 2010 00:27:27 +0100</pubDate>
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